UX/UI Designer, Motion Designer
5 Weeks
Solo Project
Inspiration
My grandmother frequently complains that she and her friends experience increasing difficulty using their hands and fingers, particularly when trying to use smart devices with touch screens. They struggle to adapt to the lack of haptic feedback and have no effective methods to improve their situation.
Solution
An educational game that focuses on improving seniors' touchscreen experience and offering them a more effective way to train their fingers.
👇 How I get to the final solution?
Research
Methods for Hand Exercises for the Elderly
When searching the internet for methods to help the elderly improve their hand strength, it appears that most focus on strengthening the fingers rather than improving flexibility.
Interview & Experience Probes
Empathy Tools
Define
Persona
Problem Tree
Technology Support
According to a study from the university of Zurich in Switzerland, smartphone users have more active areas in the cerebral cortex, which may make their fingers more sensitive.
Technology Support
There is a technology that can generate electrostatic force at varying voltages to simulate different levels of friction. This tricks the brain into feeling texture on a flat surface.
Ideate
Learning& Setting
Add more gesture and voice hints to the learning and settings sections to improve user experience.
In addition, consider implementing haptic feedback to help aged users gradually adapt to touching the screen.
Sensitivity Practice
Since some gestures in the two-hand exercises require fingers to be crossed, the hand-screen exercises cannot achieve the same effect.
Everyday actions are most familiar to users, and touching the screen more can stimulate their brain.
Flexibility Practice
Music games only allow for the practice of one or two fingers.
Finger shadow games are more attractive to children than to older people.
Finger dancing, on the other hand, can not only improve the flexibility of all fingers, but also provide a new and enjoyable experience for older people.